Finally! A UI principal design that makes sense!
For years we’ve had to deal with very unnatural UI concepts like hierarchical menus that inherently drop as you try and navigate that tiny little channel between main and sub menu. Or have had to endure trendy but ultimately flawed concepts that don’t exist in 3d reality.
One of the best user interface educational experiences I had in the software world was at Action Point, while working with a consultancy called Human Factors International.